The web home of Kim o the Concrete Jungle, including Kim o the Concrete Jungle, Kinsley Castle, the Mortal Taint, the Mojo Liberation Front, Creighton Keane, and the Blues Convicts.

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Kims Articles

Dynamic Map Loading - A Game Design Idea

I'll start this with a caveat. I am not a professional game designer -- just a general creative type who likes to dabble. But having said that, I've dabbled with quite a bit of game stuff. It started back in the day when I cobbled together a house-rules system for a pencil and paper RPG, because I wasn't very happy with standard D&D rules. In the computer realm, I've messed around with 3d game engines starting with Ken Silverman's Build Engine (used in games like Duke Nukem 3D and Blood). From there I messed with Halflife, Unreal Engine 2, and more recently, Unity 3D. So I like to think I'm not entirely clueless. And the idea of actually making a playable game has always tickled my fancy.

I've had this idea for a game design, and I'm going to try and build it in the Unity 3D project I'm currently tinkering with. It's not a complex idea, and may not be particularly clever. I'm no genius, after all. On the other hand, a simple idea -- such as this -- is easy enough to implement, and simple doesn't necessarily mean ineffective...

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Kim o' the Concrete Jungle's Guide to Recording On the Cheap

Recording songs used to be a big deal. You'd go into a professional studio and pay a hundred bucks an hour for an audio engineer to work his magic on your stuff. And that was a bargain, because he'd be using a million bucks worth of microphones, mixing desks, tape recorders, and outboard effects that you could never have afforded otherwise. But these days, technology has caught up with the music business. You can get a $500 substitute for a $5000 microphone, and you can replace all the expensive tape recorders and outboard effects with a computer. So if you're not Miley Cyrus tracking your next big commercial release, and you just want to record a demo of your song that sounds half decent, you can do it yourself. And you can do it for not much money. And I'm going to show you how. More...

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